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A sustainable stone revival

Susie Newman
25/9/2023

Future Reference

In the face of the climate crisis, we need to adapt the way we build, using low-carbon materials and decarbonising our material supply chains. Evidence and research have shown structural stone can produce more sustainable structures. Could the push for dercabonisation involve one of our most ancient building materials and revive a traditional craft?

Active quarry and pit map of Ireland, Susie Newman. Background bedrock mapping: Bedrock Geology of the UK and Ireland Map, 1:1.25M scale, 2017.

With the introduction of concrete as a cheap and readily-available alternative, structural stone has become less widespread. Today our preference for stone is typically for rainscreen cladding, external paving, or as a luxury feature in building interiors.

Ireland has had a rich history of stone construction, with some of the most impressive surviving limestone structures in the world, dating as far back as 4000 BC. From the many fine examples of corbelled round towers, to the dry-stone walls of the Aran islands, stone structures in Ireland span from the monumental to the ordinary. Prior to the introduction of cement and concrete, it had been one of the most popular and valued materials to build with. One historian described how in Irish antiquity it was "regarded as the best material of all. In general, all other materials were considered far inferior to stone and lime mortar" [1].

The status and power stonemasons wielded in Irish society was encapsulated in an old Irish proverb: "Captaen ar an gquarter, nó saor cloiche ar an stáitse", equating to "a captain on the stern, or a stonemason on the scaffolding" [2]. With the introduction of concrete as a cheap and readily-available alternative, structural stone has become less widespread. Today our preference for stone is typically for rainscreen cladding, external paving, or as a luxury feature in building interiors.

The energy required to process stone for construction is far less than steel and concrete as there is no heating required. Other materials require a significant amount of energy in their extraction, processing and transportation. Cement, for example, uses carbon-intensive clinker, which releases large amounts of CO2 in the kiln-heating process. It has been ascertained that making stone can be about half the carbon footprint of concrete [3]. Furthermore, limestone, sandstone, marble and granite are all readily available in Ireland, there are approximately 209 large commercial quarries operating throughout the country [4]. 15% of these quarries supply large pieces suitable for structural use.

The Irish government has recognised the need for low-carbon construction materials; Ireland’s Climate Action Plan 2023 aims to decrease embodied carbon in Irish construction materials by a minimum of 30% [5]. The sheer ambition of this goal is staggering when one considers the deadline: 2030, a mere seven years away. For context, currently just 25% of our new buildings in Ireland are built from timber, while most of our construction still elicits carbon-intensive block, steel or concrete [6].

Nave of St Mel's Cathedral, Longford, 2019. Andreas F. Borchert, CC BY-SA 3.0 DE, via Wikimedia Commons

We need only look to projects like the restoration of Longford’s St Mel’s Cathedral, completed in 2014, to see how we can quarry in large quantities of stone in Ireland today. After devastation from a fire, the restoration this Cathedral is an homage to stone and traditional craftmanship. At least five different species were used in the rebuild, including Bath stone, Carrara marble from Rome, Jura and Dolomite limestone for flooring. The dark-grey limestone that formed the central colonnades was sourced and supplied from a quarry in Co. Carlow, demonstrating the capacity of Irish quarries to provide structural limestone in significant quantities [7].

Stone structures are being explored and used in surprising new ways; the Clerkenwell mixed-use building in London by Groupwork utilises a limestone exoskeleton that supports the building. The coarse limestone columns reduce in size and weight on each upper level, lightening the resultant structural load on the limestone. This solution provides cost-efficiency by shedding the need for a rainscreen cladding, the rough surface limestone performs as cladding and structure all at once. Following this success, Groupwork are now constructing a ten-storey tall residential building with a basalt structure. This would be a notable demonstration of lower-carbon material like basalt as a solution to the challenging technical requirements for medium-rise residential buildings.

15 Clerkenwell Close, London, Chris Wood, CC BY-SA 4.0, via Wikimedia Commons. (Adapted by Susie Newman)

We are seeing a revival in mainland Europe and the UK of the use of stone as an alternative to carbon-intensive steel and concrete. Ireland has the resources to provide structural stone, if clients and architects begin to specify it and collaborate with the supply chain to promote its usage. Projects like St Mel’s Cathedral restoration demonstrate the potential successes of such a collaboration and the opportunity for us to revive the craft of the stonemason into the future.

Limestone, sandstone, marble and granite are all readily available in Ireland, there are approximately 209 large commercial quarries operating throughout the country. 15% of these quarries supply large pieces suitable for structural use.

Future Reference is a time capsule. It features opinion-pieces that cover the current developments, debates, and trends in the built environment. Each article assesses its subject through a particular lens to offer a different perspective. For all enquiries and potential contributors, please contact cormac.murray@type.ie.

Future Reference is supported by the Arts Council through the Architecture Project Award Round 2 2022.

References

1. C. Ó Danachair, ‘Materials and Methods in Irish Traditional Building,’ The Journal of the Royal Society of Antiquaries of Ireland 87, no. 1, 1957, pp. 61-74.

2. Ó Danachair, The Journal of the Royal Society of Antiquaries of Ireland, p. 69.

3. G. Hammond & C. Jones, ‘The Inventory of Carbon and Energy (ICE)’, January 2011, https://greenbuildingencyclopaedia.uk/wp-content/uploads/2014/07/Full-BSRIA-ICE-guide.pdf [accessed 04 September 2023].

4. V. Gallagher et al, Directory of Active Quarries and Pits in Ireland (4th Edition), GSI,  2014, https://www.gsi.ie/en-ie/publications/Pages/Quarry-Directory.aspx [accessed 04 September 2023].

5. Climate Action Plan, CAP23, Rialtas na hEireann, 2022, Section 13.

6. Construction Industry Federation, ‘Modern Methods of Construction,’ CIF, cif.ie/wp-content/uploads/2022/01/1271-CIF-Modern-Methods-of-Construction-Report-v4.pdf, [accessed 19 September 2023].

7. C. Redmond, ' St. Mel's Cathedral Restoration', Architecture Ireland, no. 280, 2015, p. 35.

Contributors

Susie Newman

Susie Newman is a senior architect at Mole Architects in Cambridge, UK. Since graduating from TU Dublin, she has been focused on low-energy design and has an interest in community-led housing. She has previously worked for architectural practices in Dublin, the Netherlands and Switzerland. Susie has also been a visiting lecturer in TU Dublin and in Cambridge University.

Related articles

Is creativity what makes us human?

Breffni Greene
Future Reference
Breffni Greene
Cormac Murray

These difficult questions are not idle speculation. The capabilities of AI are increasing by the day, and our long-held convictions on creativity and design are being questioned [1]. Personally, I have transitioned from working fifteen years as an architect and I now lead AI development, strategy and research at a large architectural practice. I have been observing these tools being used at every project stage and can see areas where they are working and are not. One thing I believe is certain, is that the way we have worked previously is now broken.

Irrespective of whether you're sceptical on AI, unconvinced by what you've seen, or if you've already integrated AI tools in your armoury and are familiar with how they are transforming work from the inside, the context to AI's role in creative work is constantly and rapidly changing. Some are less concerned about the capabilities of AI and more about the consequences for the industry, the values, and above all, its impact on people. These are all valid concerns.

Whether AI can design, and whether AI can be creative, are two different questions. Conflating these questions is where most of the current debate loses its footing. AI's capacity to design, in the sense of performing the tasks that constitute a design process, is largely a question of model capability, and the answer is changing at a pace that is difficult to keep up with. We are arriving at a point where AI agents can begin to orchestrate parts of the process, but without meaningful guidance they have no understanding of why they are doing what they are doing. The creative process is not always linear and is often not compatible with delegation. It does not move through predictable stages with clear milestones. It is continuous, unstructured, at times chaotic, and the understanding that guides it is often something a designer knows intuitively but can often find difficult to articulate, even to themselves. An agent can follow a sequence, but it cannot feel its way through one.

Whether AI can be creative is a question of a different order entirely, one that sits closer to what it means to understand something, to care about it, and to make something in response to that understanding. Creatives are perhaps better placed than anyone to navigate this technological shift, because the answer to the article's question has less to do with what the technology can do and more to do with what we can and will always bring to our work.

Architect and theorist Christopher Alexander devoted much of his career to a question that is simple to ask and very difficult to answer: why do certain places feel deeply, immediately right in a way most people sense but few can put into words. Alexander described design as a search for good fit between form and context, where context meant not a background condition but the full weight of human needs, constraints and relationships easy to miss unless fully understood; 'We are searching for some kind of harmony between two intangibles: a form which we have not yet designed and a context which we cannot properly describe'[2]. His concern was that reducing design thinking to a transferable system passes on the logic but loses the life. Production is a large part of the work we do, but the harder challenge has always lain elsewhere. That gap between systematic knowledge and embodied understanding is exactly what AI now forces us to confront again.

'The brain needs debugging' - Image grenerated by author using MidJourney

Ethan Mollick, a professor and leading researcher on AI & innovation and its impact on society, describes the form of AI we have ended up with as 'deeply weird in ways that we don't fully understand yet'[3], and warns that treating it like any other tool will always produce less useful outcomes than implementations that embrace that weirdness. My observation in architectural practice, is that the people who are most willing to lean into that strangeness are the ones most capable of influencing design direction, approaching these tools out of deep curiosity [4]. AI only flattens creative work when it is used to seek the average and remove judgement from the process. When designers invite the strange instead, it can lead to something genuinely intriguing.

What AI tools can offer, more than anything else, is freedom. Freedom to explore further, to reach into areas that once felt out of range, to test an idea without the weight of technical limitation slowing the thinking down. Designers are following their curiosity into new territory and finding that the boundaries they once worked within were never as fixed as they seemed. The curious are building their own tools entirely, which is perhaps the purest expression of that freedom, moulding the technology around their imagination rather than the other way around.

We come to the realisation that the process can be delegated, but the understanding behind it cannot. This is not a new concept, and it has always been framed as something existential. CAD was going to be the demise of the art of drawing, CGI was going to hollow out cinema, the sewing machine was going to end fashion as a craft and of course the video killed the radio star. Each time, the creative industry absorbed the tool, expanded its reach and moved onto the next challenging question. The pattern is consistent enough to resist the urge to panic.

So, is creativity still inherently human? My immersion into the space between suggests to me that the answer is yes, and the more capable these tools become, the more important it is to understand why. What AI offers is the removal of friction between a designer and the full scope of their thinking, and while that is incredibly valuable, it is not the same thing as being creative. Creativity is not something the tools produce. It is what we bring to them, the direction we set, the judgements we make, the willingness to keep questioning whether the work is right until we believe that it is.

Alexander asked this question before the tools existed and arrived at the same place: creativity lives in understanding, and understanding remains ours to develop or to neglect. The future belongs to those willing to embrace curiosity.

'Stuck between worlds' - Image grenerated by author using MidJourney

Disclosure of the use of AI is an important aspect of the work that I do. For transparency: I have used Wisprflow to dictate my thoughts, and Anthropic's Claude Sonnet 4.6 to map these themes for the article concept. The article was edited in collaboration with Cormac from TYPE through phone conversations and document exchanges. The images throughout have been generated with MidJourney. The content and ideas behind the article are my own.

22/6/2026
Future Reference

Creativity has long been the human capacity we considered beyond the reach of any machine. Most can agree that Artificial Intelligence (AI) has crossed the threshold of being on the periphery to our work and is now embedding itself into our thinking, our workflows, and our society. As these shifts begin influencing the creative industries, we have to ask: what truly changes, and is creativity still what makes us human?

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Static policy for a dynamic coast

Helen McFadden
Future Reference
Helen McFadden
Cormac Murray

In 2024, Coastal Register received the SOM Foundation European Research Prize [1], an architectural research-for-practice project at the coast of Mulranny in County Mayo - a national Decarbonising Zone (DZ) with an objective of reducing carbon emissions by 51% by 2030 [2]. Across three phases - framework, fieldwork, groundwork - the project engages with the community, stakeholders, cross-disciplinary researchers and practitioners, and politicians. An emphasis emerged on data collection as a method of bridging consultation and capital funding, underpinning protective / restorative landscape-based design interventions, and linking research and practice with policymaking.

Study Area Map for Data Collection. Author’s own.
Site map identifying key areas of drone and on-the-ground analysis and fieldwork locations used throughout the research.

Within this context, it is a timely moment to focus on policymaking - not because the coast has suddenly become unstable, but because its instability is becoming impossible to ignore. Writing in April, after a winter of storms, the aftermath is now visible: collapsing paths, retreating edges, failing infrastructure. At the same time, this is the point in the year when reports are published, priorities set, and funding decisions made. It is a moment suspended between damage and response - when policymaking becomes most consequential. In this context, Mulranny DZ is acting as a test-site for examining whether existing research, practice and policy frameworks are equipped to address complex coastal challenges.

In its basic sense, the coastline is the boundary between terrestrial and marine environments - where land meets sea. However, the coast is not a permanent line drawn on a map, but a dynamic system in which land and sea are constantly eroding and accreting in response to natural and human time-scales [3]. Historically, the response to coastal erosion is to build structures for resistance, ensuring this boundary remains fixed. This is done under the assumption that the coastline has always been in its current position and must never be allowed to change. However, coastal processes operate on a parts-to-a-whole relationship. For example, building a sea wall in front of an eroding cliff may stop that area from eroding, but it also stops sediment from that eroding cliff from entering the coastal sediment budget. If this sediment is supplying beaches down drift, these beaches would erode. Hence, solving one erosion problem has created another, embedding a cycle in which each intervention necessitates another [4]. Over time, this defensive logic has been institutionalised through engineering standards, planning systems, and funding mechanisms which prioritise site-based resistance over system-scale processes [5].

This assumption is now being questioned, with research proving the effectiveness of ‘soft’ nature-based solutions over traditional ‘hard’ infrastructure. NATURESCAPES demonstrates how saltmarshes attenuate wave energy and function as adaptive coastal protection infrastructures [6], while SLOWATERS builds agricultural land through water retention measures [7]. Studies in the Maharees [8] and Grattan Beach [9] examine dune systems as socio-ecological landscapes shaped by governance. BLUE C positions wetlands as carbon-sequestering systems [10], while SWAMP investigates measures to improve water quality in peatlands [11]. Taken together, their work makes clear that the issue is not a lack of knowledge, but the absence of policy frameworks capable of acting on that knowledge at the large-scale at which coastal systems operate.

Landscape Scale - Mulranny Saltmarsh and Causeway. Author’s own.
View of the saltmarsh system and causeway infrastructure, illustrating the interaction between natural and built environments.

Project Scale - Bridge and Mudflats. Author’s own.
View of the bridge crossing and adjacent intertidal mudflat system, illustrating infrastructural intervention within a dynamic coastal environment.

At Mulranny, data collection has become a design practice rather than a preliminary step, operating as a mechanism for both design and policy action. Rather than introducing infrastructure to control natural processes, at this stage the project proposes light-touch infrastructure for recording cultural, ecological, and legislative conditions through drawing, mapping, and photography - such as plinths that direct repeat photography towards calibrated viewpoints. This is producing an evidence base that can support both design decisions and the buy-in, risk, need, and impact required for capital funding. By involving the community as citizen scientists, the project also raises awareness of coastal change. In doing so, it aims to reduce reliance on reactive interventions and support the saltmarsh as primary infrastructure - a first, rather than last, line of defence.

If research and practice are aligning, why does implementation remain so slow? With Paul Lawless, I posed parliamentary questions and found that Ireland’s policy context is fragmented.  

Parliamentary Question and Response extract. Dáil Éireann.
Extract from Dáil Éireann debate between Paul Lawless T.D. and Taoiseach Michéal Martin showing political discourse relevant to coastal policymaking.

A key challenge was simply identifying who is responsible for managing the coast. The answer is not one particular Government department – rather, at least nine departments have jurisdiction over the coast, alongside layers of commonage and private ownership [12]. It is also problematic that approximately twenty public bodies with a remit in this area have their own governance structures and policy objectives and never the twain shall meet.

This fragmentation extends to the data that underpins investment. Baseline infrastructural and ecological recording is incomplete. There is no national inventory of coastal infrastructure [13], meaning we lack an understanding of what exists, requires maintenance, and who is responsible. A national survey of saltmarshes was carried out in 1998 [14], and the Saltmarsh Monitoring Project was then setup between 2006–2008 [15], with limited partial revisits in 2016–2017 [16] and no subsequent monitoring programme since - leaving gaps of over a decade between site observations.

Even ownership of the coast is not straightforward. While the Foreshore Act 1933 / Maritime Area Planning Act 2021 presumes the foreshore to be state-owned, this presumption is not absolute, and the spatial extent of state- and privately-owned foreshore has not been comprehensively delineated [17]. This is further complicated by coastal change and historic reclamation, where legal boundaries do not consistently align with physical landscapes [18]. In practice, licences may be issued for areas the State is assumed to own, despite the absence of a clearly defined spatial or legal framework [19]. This creates uncertainty in decision-making and presents practical barriers for communities and local authorities.

Detail Scale - Eroding Saltmarsh. Author’s own.
View of active coastal erosion processes and fraying saltmarsh edge.

These issues are compounded by the absence of an overarching policy framework. Despite thirty years of discussion documents and legislative proposals, Ireland remains the only island nation without a national coastal management strategy [20 a, b], with only a report outlining how one might be prepared [21 a, b]. The National Landscape Strategy has lapsed without replacement [22]. The committee drafting Ireland’s Nature Restoration Plan raised concerns over the absence of funding for nature within the Infrastructure, Climate and Nature Fund under the National Development Plan [23]. This exposes a clear contradiction between Ireland’s funding framework and its legal environmental obligations. Binding European Union requirements oblige Ireland to restore at least 20% of its land and sea areas by 2030, yet the State’s principal investment framework extending to 2035 does not provide adequate support for achieving these targets. Instead, most of the fund has been allocated to MetroLink. Ireland is also already falling significantly short of its emissions reduction targets, highlighting a widening gap between policy commitments and implementation [24]. Indeed, Ireland’s record for implementing EU Directives that provide protection for coastal environments has mostly been reactive in response to infraction proceedings [25].

In Ireland’s policymaking context, the absence of a coherent framework is not simply an administrative problem; it shapes what can be known, measured, and ultimately acted upon at the coast. Where policy remains fragmented and data incomplete, decision-making will be necessarily partial and contradictory (26 a, b). At Mulranny, data collection has become a means of addressing this condition: a way of aligning lived experience, environmental processes, and design-thinking, while making these legible to policy. But evidence on its own does not lead to implementation. What is required is a department for the coast and a national coastal management strategy with funding attached, cross-departmental governance that aligns responsibility, and nature-based solutions treated as primary infrastructure rather than optional strategy. Without this, fragmentation persists, decisions remain inconsistent, and the cycle of damage and response continues.

25/5/2026
Future Reference

The coast is not a fixed line; it is a dynamic, shifting environment shaped by erosion, accretion, tidal rhythms, and human intervention. However, while the coast moves, our policies remain static.

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Patriarchal powers after dark: the feminist right to the night

Aoife McGee
Future Reference
Aoife McGee
Cormac Murray

Our present unequal urban structure is not accidental, but by design [2, 7, 13]. It emerges from systemic failure to acknowledge the needs of women and other genders that do not conform to the heteronormative, able-bodied white male default. This is evident in the restricted mobility of women in the city, the scheduling of the workday that often interferes with caring responsibilities and the threat of Violence against Women and Girls (VAWG) [1] that exerts control over women’s bodies and how they inhabit space. Darkness alters perception, diminishes passive surveillance, and reshapes social dynamics, often concentrating alcohol-fuelled economies and male-dominated activities in specific zones. After dark, streets feel dangerous, spaces of refuge are inaccessible, and mobility options are more complex. The mental map of the city shifts according to the geographies of fear and perceived unsafety. [2, 3] 

Women’s mobility becomes constrained not only by physical design but also by cultural expectations, risk calculations, and the burden of self-protection, the all-too-familiar and emotionally exhausting ‘safety work’, such as altering routes to get home safe, keys in the pocket, private taxis at night to avoid public transport, and journey-tracking text messages. Feminist scholars have described this as a temporal injustice: access to the city is structured not only by where one can go, but when and under what conditions [4, 5]. The “right to the night” thus extends Henri Lefebvre’s right to the city into the temporal domain, asserting that equitable urban citizenship must include a safe and meaningful presence after dark [6]. Lefebvre imagined the city as a process, not finite, which aligns with Doreen Massey’s consideration of urban space as dynamic “never finished, never closed…as a simultaneity of stories-so-far’.

Caroline Criado Perez exposes the pervasive gender data gap, which perpetuates the gender inequalities and promotes a neoliberal agenda which seeks to protect male supremacy [7]. She argues the lack of sex-disaggregated data results in a world designed by and for men, effectively rendering women invisible and creating significant, often dangerous, inequalities. Architecture, urban design, and planning have historically privileged male norms of movement, visibility, and occupation, resulting in nighttime landscapes that intensify vulnerability for some and enable freedom for others. Can we play a role in addressing this inequity of freedom by reflecting on the status quo and challenging the lived reality that restricts women at night?

Through a radical feminist lens [8], which understands intersectionality [9] and seeks to dismantle patriarchy as the social system of women’s oppression, we can reframe our approach to designing public spaces to promote greater social justice. Emerging feminist research positions co-design as a gender-responsive architectural method that can translate lived experiences into spatial change.

Milan Gender Atlas pursuesan innovative exploration of urban phenomena in the city, supported by theMunicipality, which intends to promote direct action. Source: criticalspatialpractice.co.uk/milan-gender-atlas-2021/

CollectiuPunt 6, are an intersectional feminist collective who challenge spatialhierarchies and power imbalance to address how these impact urban space. Source: www.punt6.org/en/en-punt-6/

Rather than treating participation as a procedural requirement, these examples advance co-design as a supportive knowledge-producing practice that can challenge the male-normative assumptions embedded in briefs, standards, and spatial typologies. Feminist urbanism has long argued that everyday experience - particularly the embodied, emotional, and temporal dimensions of navigating the city - constitutes a form of expertise [8]. Women’s diverse narratives of fear, avoidance, and adaptation are spatial data that reveal how environments function in practice. This data then emboldens architects and urban designers to act with purpose, respectful of the needs of those the public space will serve.

What methodologies might we employ to understand lived experience at night? One such critical framework is Doreen Massey’s theory of Power Geometry [10]. Massey argued that space is constituted through relations of power that enable some groups to move freely while constraining others. Applied to night-time urbanism, Power Geometry reveals how the ability to inhabit darkness is itself a privilege. Men, particularly those aligned with dominant social groups, often move through nighttime space with relative autonomy. In contrast, women, girls, and other marginalised groups experience heightened surveillance of their own behaviour and curtailed spatial freedom. 

Co-design, a participatory design approach, when informed by feminist principles seeks to redress gender inequality and elevate lived experience as design expertise, redistributing epistemic and spatial power. When women and girls participate in defining problems and generating solutions, they expose the micro-geographies of safety and danger that conventional planning overlooks: poorlylit desire lines, bus stops without escape routes, dead frontages that eliminate refuge, or thresholds where harassment routinely occurs. Translating these insights into architectural parameters can reshape environments in ways that support presence rather than avoidance. Importantly, such changes are not limited to token gestures like brighter lighting, increased surveillance or police presence. Feminist design emphasises relational safety: the presence of other people, diversity of activities, and spaces that support care, waiting, and rest.

Massey’s framework also cautions that co-design does not automatically equal empowerment. Power relations persist within participatory processes themselves. Whose voices are heard, whose knowledge is deemed credible, and who ultimately controls implementation remain critical questions. For co-design to translate into spatial change, it must occur early enough to influence briefs, budgets, and land-use decisions, and must be supported by institutions capable of acting on its outcomes. Otherwise, participation risks becoming symbolic, leaving the underlying geometry of power intact. State systems must support the opportunity for meaningful engagement and the dynamism that is required for context-specific approaches to emerge, led by the community [11].

Architecture has the capacity to materialise social relations. Nighttime environments are not neutral backdrops but active agents shaping behaviour and perception. By treating women’s diverse lived experiences as architectural knowledge, designers can move beyond security-driven responses, applying defensible architecture strategies [12], such as Safety by Design, toward supportive environments that promote inclusivity. Democratic planning processes in the form of gender-responsive co-design do not simply act as a tool for consultation but a mechanism for producing new forms of space - spaces where the right to the night is not aspirational but meaningfully constructed. Co-design then becomes an architectural practice of spatial justice, promoting equitable access to the city after dark.

27/4/2026
Future Reference

The design of our cities stems from long-standing patriarchal power systems that govern urban development, influence financial allocation, compound social inequality, and subjugate women. These inequalities are further amplified at nighttime. Within a patriarchal planning system, how can we design safe, inclusive and accessible urban spaces which remain agile to the demands of all genders?

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